X-Plane® Objects are the basic building blocks of scenery. They are used for a wide range of items such as buildings, static aircraft and furniture. Objects are a fixed size, although when placing you can adjust the vertical height above mean sea level (MSL)* and the orientation angle.
- For more information on how to place objects using WorldEditor (WED), see the WED documentation here.
- For more information on the X-Plane object file format, see the official X-Plane® documentation here.
* Note that care should be taken when setting MSL as the object will appear at a different height depending on which base mesh the end user has installed.