ⓘScenery developers, use these paths to insert this item into your sceneries. You will see them inside WED and OverlayEditor.
Paths
polygons/airport/taxisign_parts/characters_white/z.polGeneral Details
- Original Author: Cormac Shaw
Description
A white ‘Z’ character for use in mandatory taxiway signs.
This polygon is drawn at an appropriate level relative to other OpenSceneryX ground taxiway sign components according to the following hierarcy:
Level | Polygon Type |
---|---|
Level Markings +3 | All Glyphs / Characters |
Taxisign Border Yellow (line) | |
Level Markings +2 | Background Red, Background Yellow_Disc |
Background Yellow_Disc | |
Level Markings +1 | Background Black, Background Black_Disc |
Background Black_Square, Background Yellow_Square | |
Level Markings 0 | Taxiline Inline Arrow (line), Taxiline End Arrow (line) |
Suggested component combinations:
Sign Type | Description |
---|---|
Mandatory Sign | White Glyphs/Characters + Background Red |
Direction Sign | Black Glyphs/Characters + Background Yellow Square |
OR | |
Black Glyphs/Characters + Background Yellow + Background Black | |
Location Sign | Yellow Glyphs/Characters + Background Black Square + Background Yellow Square |
OR | |
Yellow Glyphs/Characters + Taxisign Border Yellow (line) + Background Black | |
Stand ID Sign | Yellow Glyphs/Characters + Background Black Square |
Polygon-specific Details
- Texture Scale ⓘBy default, one iteration of this polygon’s texture covers 2.2m (7.22ft) horizontally and 1.1m (3.61ft) vertically, but this can be overridden when placing the polygon. For more information, see the official documentation.: h: 2.2m (7.22ft), v: 1.1m (3.61ft)
- Layer Group ⓘThis polygon is drawn as part of layer group markings. For more information, see the official documentation on the .pol format, and the official documentation on layer group names in the .obj format: markings
- Layer Offset ⓘThis polygon is drawn at layer offset +3 within its layer group. -ve offsets are drawn earlier (underneath) and +ve are drawn later (on top). For more information, see the official documentation on the .pol format, and the official documentation on layer group offsets in the .obj format: +3
- Surface Type ⓘThis polygon emulates the hard surface type concrete. Surface types determine how the aircraft behaves when taxiing over the surface. For more information, see the official documentation on the .pol format, and the official documentation on hard surface types in the .obj format: concrete
Please note that you must download the library as a whole from the OpenSceneryX home page, we do not provide downloads for individual items. If you are a scenery developer and want to know why this is, and how to use the library correctly in your sceneries, start here.